WORK EXPERIENCE

ACTIVISION, Player Support Team (Microsoft)

Product Designer

Aug 2022 - Present

  • Sole designer on a new suite of internal support tools, working closely with product and engineering as we moved away from third-party platforms.
  • Structured agent experiences around delivering the right data at the right time, making complex information easier to find, reducing average handle time (AHT).
  • Designed tools for teams supporting millions of players across seasonal content and annual game launches in a live-service environment.
  • Built and maintained a design system across Player Support products to drive consistency and scalability.
  • Led internal accessibility workshops and built stakeholder support for WCAG and EAA-aligned design.

REELY (Startup)

UI/UX Designer

May 2021 - Jun 2022

  • Designed tools and dashboards for video clip editing, asset management, and user administration.
  • Shaped user roles and permission systems to support complex access and workflow needs.
  • Worked closely with stakeholders and developers to define requirements and ship scalable internal tools in a fast-moving startup environment.

EDUCATION

SAN JOSE STATE UNIVERSITY

Bachelor of Science, Information Science and Data Analytics

Working full-time at Activision while enrolled

Relevant Coursework: Data Analysis; Privacy, Security and Ethics; UX Research; Information Architecture

Expected Dec 2028

GLENDALE COMMUNITY COLLEGE

Associate of Science, Computer Information Systems

Completed while working full-time at Activision

Relevant Coursework: HTML/CSS; JavaScript; PHP; SQL; Python

Jun 2026

CAREERFOUNDRY

Certification, UI Design

600+ hour intensive UI/UX training and mentorship program with industry experts.

Jul 2021